onlyZeroArgsUse Color3.fromRGB() instead of new Color3(). new Color3() uses floats [0-1] and performs worse than Color3.fromRGB() which uses [0-255]. Only 'new Color3()' or 'new Color3(0, 0, 0)' are allowed.Color3 Constructorsmall-rules/no-color3-constructorBan new Color3(...) except new Color3() or new Color3(0, 0, 0). Use Color3.fromRGB() instead.
new Color3(r, g, b) takes floats from 0 to 1. Color3.fromRGB(r, g, b) takes 0 to 255. The float version
is easier to get wrong and it’s slower – the engine converts internally. Just use fromRGB.
This bans new Color3(...) unless it’s new Color3() or new Color3(0, 0, 0) – those are fine.
Auto-fixes the rest to fromRGB. If a component isn’t a literal number it’ll still flag it (set
reportUnknownComponents to false if that bugs you).
onlyZeroArgsUse Color3.fromRGB() instead of new Color3(). new Color3() uses floats [0-1] and performs worse than Color3.fromRGB() which uses [0-255]. Only 'new Color3()' or 'new Color3(0, 0, 0)' are allowed.useFromRGBUse Color3.fromRGB() instead of new Color3(). new Color3() uses floats [0-1] and performs worse than Color3.fromRGB() which uses [0-255].This rule accepts one options object after the severity.
new Color3(255);After auto-fix
Color3.fromRGB(255, 0, 0);Color3.fromRGB(255, 128, 64);